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– Daniel Brooks –
Technical & Level Designer
QA Analyst

 

Projects

Wildman Main Menu Level

A Brand New 3D Platformer I created for my Masters Project. I heavily focused on all aspects of design and mechanic Introduction.

Dungeon Diver Image

A First Person Dungeon Crawler experience that utilises technical Design philosophy and modular level creation

Arcane Annihilation Level Overview

 A first person puzzle run and gun with a focus on fast paced action combat.

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Island Hopper Screenshot

My newest and latest release, Island Hopper is a 3D Platformer inspired by games such as Crash Bandicoot and Spyro. 

HeinePub Logo

In this plate-up style game set within a pub, your goal is to keep the drinks flowing without taking too long!

Lone Adventurere Image

A third person Platformer that blends old school platforming with puzzles using component based design

Bot Blast Logo

My most recent project that I designed. A fun, twin stick shooter that makes use of design friendly approaches and modular, complex code.

Third Person shooter where you try to destroy a horde of vikings.

 

Winning Entry for the Wake Up Jam

 

One Week Development time was given to the project

Metroidvaina Inspired level

A level design piece with a design direction inspired from God of War and Metroid. 

Marble Explorer Thumbnail

A psychics based race game that involves dodging, jumps and power ups!

Ebonwald Intro screenshot

An open world, level and environment designed game inspired from many open world games.

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